I have made some solid walls via physical response (the best way), but some times they do the opposite of their job and blast the player some 2000 pixels up (yes, 2000. I have put in actors that tell me x & y).
Anyone else have this problem?? I don't what Info to provide. It's never done this before.
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[Later Edit]
Also, My game called explorer will export out, but will not run on my Windows XP comp. If anyone wants to see it, I'll send them an email.