Shadow Demo

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Shadow Demo

Postby Bee-Ant » Thu Dec 06, 2007 7:37 am

Maybe you need this action to make shadow attack or something...
Hope help :D
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Re: Shadow Demo

Postby Spidy » Thu Dec 06, 2007 5:34 pm

Very Nice bee-ant maybe this is not called shadow this is called Onion Skin.
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Re: Shadow Demo

Postby Kalladdolf » Fri Dec 07, 2007 8:36 am

some sorta leave-behind-track-trace
could be useful for dying-effects.
know, like something very dramatic
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Re: Shadow Demo

Postby Azou » Fri Dec 07, 2007 8:08 pm

Or like a special ttack! :D
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Re: Shadow Demo

Postby kirby » Sat Dec 08, 2007 3:12 pm

Cool, yeah real nice, but i don't understand those scripts. :D
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Re: Shadow Demo

Postby j2graves » Sat Dec 08, 2007 3:33 pm

it could also be used for something traveling at high speed.
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Re: Shadow Demo

Postby Azou » Sat Dec 08, 2007 7:11 pm

Or a teleportation.bee-Ant used it in his Darkboy game :D
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Re: Shadow Demo

Postby Game A Gogo » Sun Dec 09, 2007 1:21 am

This technique is also used for Movement Blur, it will simulate a better way of a "perfect FPS" .
It is used a lot in 3D animations.
Programming games is an art,
    Respect it.
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Re: Shadow Demo

Postby j2graves » Sun Dec 09, 2007 12:35 pm

in other words, thanks a lot bee-ant! :D I'll give you + 1.
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Re: Shadow Demo

Postby Bee-Ant » Tue Dec 11, 2007 8:32 am

TQ guys... :oops:
Yeah, I used it in Darkboy game...press J+I+L(when your powerbar is full) and J,L,J,I... :D
You'll understood it's script step by step Kirby...btw, I dont use script, but timers... :D
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Re: Shadow Demo

Postby j2graves » Sat Apr 05, 2008 3:25 pm

I am going to use it in my game =D
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Re: Shadow Demo

Postby Bee-Ant » Tue Apr 08, 2008 9:27 am

Wow...nice :D
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