Peferences: Graphics

How to find or create sprites, graphics, sounds and music.

Which image file do you prefer?

Joint Photographic Experts Group (JPEG)
7
12%
Graphics Interchange Format (GIF)
8
14%
Portable Network Graphic (PNG)
24
42%
Windows Bitmap (BMP)
11
19%
PiCture eXchange (PCX)
0
No votes
Targa Image File (TGA)
4
7%
X PixMap (XPM)
0
No votes
eXperimental Computing Facility (XCF)
1
2%
Interleaved Bitmap Format (LBM)
0
No votes
Tagged Image File Format (TIFF)
2
4%
 
Total votes : 57

Re: Peferences: Graphics

Postby desertgamer » Sat Sep 27, 2008 12:07 am

Depends. For GE, I use PNG - all colors are supported, so you don't have to worry about format wars yet still keep the size small. Plus, it's the native format for my image program. :)

If you were speaking of raw photo display, I'd go with JPEG - Good quality with smaller size.

One or the other? I'd go with PNG.
Do newbies want to experiment or get started right away? Take the source template:
viewtopic.php?f=6&t=6175
desertgamer
 
Posts: 47
Joined: Sun Dec 09, 2007 6:49 pm
Score: 5 Give a positive score

Re: Peferences: Graphics

Postby BlarghNRawr » Sat Sep 27, 2008 12:42 am

i go with PNG
and according to votes, so do alot of people
Download Game Music
current projects:
Bold! ?% Started mechanics
Unnamed puzzle game 60% --i need a name!--
User avatar
BlarghNRawr
 
Posts: 767
Joined: Wed Jun 25, 2008 12:36 am
Location: Not using G-E anymore. Now using Source SDK.
Score: 27 Give a positive score

Re: Peferences: Graphics

Postby pyrometal » Sat Sep 27, 2008 3:37 am

Jpegs is NOT a format peolple should use in games, They loses information making them unsuitable for most graphical requirements of games. AVOID THEM!!! You have better options out there.
SPRITE WARRIOR:
Free, open-source & crossplatform pixel art editor (currently under construction).
User avatar
pyrometal
 
Posts: 706
Joined: Wed Nov 28, 2007 4:07 am
Location: Kingston, ON, Canada
Score: 86 Give a positive score

Re: Peferences: Graphics

Postby desertgamer » Sat Sep 27, 2008 4:24 am

Yeah, JPEG's should be avoided when imported to any special design program. Both 2D and 3D worlds do not recommend JPEG's - they would be compressed twice, without changing the file size. That's why PNG is best, it's relatively small, capable, and efficient.

(P.S. I was talking about JPEG when just using it for general photo use, not to be imported in games. Just defending myself... :? )
Do newbies want to experiment or get started right away? Take the source template:
viewtopic.php?f=6&t=6175
desertgamer
 
Posts: 47
Joined: Sun Dec 09, 2007 6:49 pm
Score: 5 Give a positive score

Re: Peferences: Graphics

Postby pyrometal » Sat Sep 27, 2008 3:48 pm

lol, JPEG is fine for pictures, my post wasn't aimed at you desertgamer.
SPRITE WARRIOR:
Free, open-source & crossplatform pixel art editor (currently under construction).
User avatar
pyrometal
 
Posts: 706
Joined: Wed Nov 28, 2007 4:07 am
Location: Kingston, ON, Canada
Score: 86 Give a positive score

Re: Peferences: Graphics

Postby asmodeus » Sat Sep 27, 2008 4:08 pm

Here are some more examples for GIF, PNG and JPEG.

The file with the lowest size is GIF. That is because there are only 2 different colours.
PNG is a little bit larger than GIF.
JPEG in the lowest quality is quite big,
The largest size you can find with JPEG in the highest quality. But even this only has got about 99.8% of the original data.
Attachments
example.png
User avatar
asmodeus
 
Posts: 483
Joined: Thu Oct 11, 2007 5:04 pm
Location: Germany
Score: 43 Give a positive score

Re: Peferences: Graphics

Postby BlarghNRawr » Sat Sep 27, 2008 4:09 pm

sometimes the colours in PNG's get messed up tho
Download Game Music
current projects:
Bold! ?% Started mechanics
Unnamed puzzle game 60% --i need a name!--
User avatar
BlarghNRawr
 
Posts: 767
Joined: Wed Jun 25, 2008 12:36 am
Location: Not using G-E anymore. Now using Source SDK.
Score: 27 Give a positive score

Re: Peferences: Graphics

Postby asmodeus » Sat Sep 27, 2008 4:15 pm

Here is an example why you shouldn't use JPEGs as game sprites:
I made a JPEG caveman in best quality, made the 100% black pixels transparency and saved it as PNG, like as you would use it in GE with transp bg.
There are some annoying black pixels. So don't use JPEGs!
Attachments
sprite_jpg_transp.png
Don't use JPEGs!
sprite_jpg_transp.png (1.41 KiB) Viewed 2086 times
User avatar
asmodeus
 
Posts: 483
Joined: Thu Oct 11, 2007 5:04 pm
Location: Germany
Score: 43 Give a positive score

Re: Peferences: Graphics

Postby BlarghNRawr » Sat Sep 27, 2008 4:21 pm

asmodeus wrote:Here is an example why you shouldn't use JPEGs as game sprites:
I made a JPEG caveman in best quality, made the 100% black pixels transparency and saved it as PNG, like as you would use it in GE with transp bg.
There are some annoying black pixels. So don't use JPEGs!

thats what happens to me when i use PNG...
Download Game Music
current projects:
Bold! ?% Started mechanics
Unnamed puzzle game 60% --i need a name!--
User avatar
BlarghNRawr
 
Posts: 767
Joined: Wed Jun 25, 2008 12:36 am
Location: Not using G-E anymore. Now using Source SDK.
Score: 27 Give a positive score

Re: Peferences: Graphics

Postby asmodeus » Sat Sep 27, 2008 5:50 pm

BlarghNRawr wrote:thats what happens to me when i use PNG...

Either you mean JPEG, don't know that it isn't PNG or it is a from JPEG to PNG converted image file.
User avatar
asmodeus
 
Posts: 483
Joined: Thu Oct 11, 2007 5:04 pm
Location: Germany
Score: 43 Give a positive score

Re: Peferences: Graphics

Postby BlarghNRawr » Sat Sep 27, 2008 6:02 pm

ooh.. it might be converted...
Download Game Music
current projects:
Bold! ?% Started mechanics
Unnamed puzzle game 60% --i need a name!--
User avatar
BlarghNRawr
 
Posts: 767
Joined: Wed Jun 25, 2008 12:36 am
Location: Not using G-E anymore. Now using Source SDK.
Score: 27 Give a positive score

Re: Peferences: Graphics

Postby segwego12 » Sat Sep 27, 2008 7:39 pm

i wish JPEG didn't exist.
http://www.freewebs.com/primewaregames/

The Primeware Games website

Projects
Era of Rome: Done
segwego12
 
Posts: 167
Joined: Mon Jul 07, 2008 2:48 am
Location: My Website, please come to my website.
Score: 3 Give a positive score

Re: Peferences: Graphics

Postby j2graves » Mon Oct 06, 2008 8:13 pm

I like png, but sometimes bmp is ok, but png is always best!
No games to my name...
User avatar
j2graves
 
Posts: 1302
Joined: Thu Aug 16, 2007 6:42 pm
Location: on the other side of infinity
Score: 19 Give a positive score

Re: Peferences: Graphics

Postby jimmynewguy » Sat Oct 18, 2008 12:44 pm

jpeg's are like that because they are mostly made for digital camera pictures which have ALOT of different pixles

EDIT:
since you guys like png's so much.. http://www.libpng.org/pub/png/pnghist.html

EDIT#2: I do like png's the best too, i was just saying jpeg's are good 2...
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
User avatar
jimmynewguy
 
Posts: 1137
Joined: Sat Mar 31, 2007 6:27 pm
Score: 89 Give a positive score

Re: Peferences: Graphics

Postby BlarghNRawr » Sat Oct 18, 2008 7:48 pm

i didnt read it wheni saw how small my scroll bar was :shock:
Download Game Music
current projects:
Bold! ?% Started mechanics
Unnamed puzzle game 60% --i need a name!--
User avatar
BlarghNRawr
 
Posts: 767
Joined: Wed Jun 25, 2008 12:36 am
Location: Not using G-E anymore. Now using Source SDK.
Score: 27 Give a positive score

PreviousNext

Return to Game Resources

Who is online

Users browsing this forum: No registered users and 1 guest