akr wrote:The actor variables are implemented in a very optimized special way
Leif wrote:About preview.
1. Respect Akr
2. Wishlist:
- collision box size&angle equal to actor's;
- inteface like viewtopic.php?f=10&t=7063 ( actor properties panel & sizeable script window);
- path editor to edit pathes without deleting/creating new ones with same name;
- set text size function - at least for true type fonts;
- Z depth actor variable;
- simple network functions, just to play checkers or turn-based strategy;
- more user-friendly function names ( b2CreateDynamicBody is quite sophisticated IMHO);
- Android port
- Documentation on new version with examples. I think we all must help to do this. Count on me, if needed.
That's all for now ))
by makslane »
Take it easy! Akr is doing a great job here. We need more developers to make all big changes
sonicfire wrote:GE is developing very nicely - thanks guys! The new scaling and rotating opens up also some new exciting possibilities for graphics/leveldesign......great!!
Oh but top priority for me would be a way to handle iPhone/iPad multitouch correctly That´d be my biggest wish for now !
Concerning network: I see in 1.5 there are basic network functions implemented?? Do these work already ?
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