In the remade version, there are some new squares and old squares do not all act the same.
- Red Square - Normal, falls down
- Blue Square - Sinks to the bottom of water
- Orange Square - "Falls" up
- Brown Square - "Falls" left
- Green Square - "Falls" right
- Water Square - All blocks float on it, besides blue.
I'm still debating which direction to take this in. I don't know whether or not to make embedded levels that keep track of which ones you've beaten and unlock more as you go, or just to make a bunch of .puz to for the player to try. I also might allow the map maker to pick any color tile for the background, and choose between some themes. Such as: Christmas, Halloween, Normal, ect.
In-game level select
In-game loading effect
In-game
Map maker loading menu