How do you, add a little text actor thing that displays the number that the frame rate is, like I think in DilloDudes "World War Whatever" game the little number that changes really frequently

prevframes[frameno] = real_fps;
frameno += 1;
if (frameno >= 50)
{
int i;
double addframe = 0;
for (i = 0; i < 50; i ++)
{
addframe += prevframes[i];
}
textNumber = addframe / 50;
frameno = 0;
}
Users browsing this forum: No registered users and 1 guest