by skydereign » Mon May 21, 2012 8:43 pm
gE cannot change the view size of your game, and has no way of detecting the size of the screen the game is being run on. You can however use gE's full screen mode, which has the potential of scaling the game (when dealing with windows computers). Another potential option is to set the game's resolution to something large, and use what the player tells you is the screen size to adjust the hud and gameplay. That way it appears at the end of the specified boundary.