Fuzzy wrote:easily done.
1. each segment of the body gets a timer. when the timer dies, so does the segment.
2. the actor keeps a variable that is a direction. a timer creates a new segment in that direction, and assigns the head graphic to it.
3. one draw later, it changes the segment to the body graphic and starts the die timer.
I just did it with one fading actor and one non-fading actor because it can be very dificult to make this with with timers(constantly running into segments when turning just one direction ect.)
but once I get back I will make one with a solid snake.