Pic A Gogo

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Pic A Gogo

Postby Game A Gogo » Tue Jan 30, 2007 1:24 am

yay, i was inspired by SG. Sparky for this ^^

Its a program designed to draw.

What it include:
4 layers
3 grid mode
5 brush
A line tool (Can be a pen tool if you hold the mouse button)
Line size editable
Brush size editable

Planning to do:
Custom brush
and thats all

hope you will enjoy ^^
Attachments
untitled.JPG
Abstract Art made by me, and yes, this is real art, i should know, cuz i also do art T.T
http://game-a-gogo.deviantart.com
Pic-a-gogo.zip
The "game"
(90.34 KiB) Downloaded 869 times
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Postby morcior » Tue Jan 30, 2007 1:40 am

kind of cool. The idea of built in shapes is cool.. you should calculate the circle with sin() and cos() and it will be a lot smoother!

It nicely demonstrates how buggy setpen() and line() are :?

Look at the shape of a single size 15 "dot" of the pen. It should be a square!
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Postby Game A Gogo » Tue Jan 30, 2007 2:01 am

Hey, im not new to that stuf ;) but if i use a sin() cos(), i would need to set up something like this:
Code: Select all
for(draw=0; draw!=1; draw+=0.01)
{
     lineto(cos(draw)*size,sin(draw)*size);
}

hey, that gave me the idea to do that xD
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Postby morcior » Tue Jan 30, 2007 4:22 am

yeah well thats what I meant :)

sine functions in radians works in values of -pi - pi by the way, 0-1 wont give a complete circle. you could do i=0; i<360 and sin(degtorad(i)); too...
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Postby Sgt. Sparky » Tue Jan 30, 2007 4:52 am

that sounds nice :D by the way neat program game A Gogo I can see wich part where you just changed the animations :D but alot of that cool stuff is new(most) :D I can't remember wether or not in the demo I had the grey scale for colors or not :( but I think you made a better one than me :(
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Postby Captiankurk » Tue Jan 30, 2007 8:47 pm

cool program! what program did you use to make the grafics?
xiaoXIAORocks!!!!!!!
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Postby Game A Gogo » Wed Jan 31, 2007 12:21 am

@Aptiankurk: I used Icon Lover http://www.aha-soft.com

@Morcior, thats why there is a *size thing, cuz teh cos/sin will only return something between 0 and 1, don't worry, im not new to this stuff ;) well, here is the code I set, and that worked perfectly
Code: Select all
moveto(xmouse+(sin(draw-.01)*size), ymouse+(cos(draw-.01)*size));
        for(draw=0; draw<6; draw+=.01)
        {
            lineto(xmouse+(sin(draw)*size), ymouse+(cos(draw)*size));
        }


@anyone: Well i have been able to put the circle tool at a perfect circle ^^ yay me :P

And the bug in the line tool has been removed, when i do the smooth brush thing(not really smooth...) i will post the version number 1.4 ^^
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Re: Pic A Gogo

Postby Sgt. Sparky » Fri Feb 16, 2007 12:56 am

Game A Gogo wrote:yay, i was inspired by SG. Sparky for this ^^

it is Sgt. Sparky :P


:D
Image
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Postby Game A Gogo » Fri Feb 16, 2007 1:59 am

Yes Sergent!
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Postby Sgt. Sparky » Fri Feb 16, 2007 2:47 pm

I'm not a Sergen, I'm a game designer. :D
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Postby Game A Gogo » Sat Feb 17, 2007 12:20 am

you are a sergent in game designer :P
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Postby Sgt. Sparky » Sun Mar 04, 2007 10:16 pm

thanks :D
Image
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Postby Hblade » Fri Mar 16, 2007 4:41 pm

Good job, Game A Gogo. Now ius all you have to do is find out how to save it as GIF, PNG, JPEG, BMP, ISO, And more. If you can do that, then you are a true art programmer. Check out my no more moonwalk in the game demons, it's under RPG FULL.:arrow: CLick Here To GO TO Thew Page.
[quote=GameAGoGO]
zI really Like THis Program.
[/quote]
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Postby Sgt. Sparky » Fri Mar 16, 2007 6:25 pm

http://game-editor.com/forum/tp-2975-Painter-Demo-.html
I made a painting one, (The one Game A Gogo got inspiered by)
where you can save one Image at a time, but it only uses the SaveCanvas(); function(with a little extra things I made in script) :( I hope Game Editor will be intigrated with modified saving functions some time :D
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby Hblade » Fri Mar 16, 2007 7:26 pm

Wow, GOod job, sgt.sparky.
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