Game Problems

Non-platform specific questions.

Game Problems

Postby LucasA33 » Mon Aug 25, 2008 6:04 pm

I've recently been having problems with the Game Poke`mon Dragon Stone, Basicly, I can't add solids. When I turned the Collision event with the Main Char, It just "Pushes the Object" and Its just a mess. If you actually need the Detail, The Download is http://www.mediafire.com/?sharekey=0910 ... b995446bcf but, I tried the guied and it doesn't work well. Iv'e also been having problems with the Speed. As some of you noticed, The Munchlax was going to fast "Like he was eating Well, Piggish". I changed the Munchlax Char into some one who is human, and The other humans" "Spin fast".
Im also looking for Poke`mon Sprites.
If you can volinteer to try to "edit my game" so that these problems are fixed. I will be appreaciated Very well, and I will give you a point.
You do not need to edit my game, I just need some one to look at it, and see if they can tell me the problem. "Beta5" Is the Open Sorce. Thanks For your kindness!
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Re: Game Problems

Postby BlarghNRawr » Mon Aug 25, 2008 6:09 pm

ur first problem sounds like ur just putting in the wrong info for the physical response...
what values did you put in?
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Re: Game Problems

Postby LucasA33 » Mon Aug 25, 2008 6:11 pm

I dunno, Sorry, Im only 12. Well, What do you mean by variblales? Global Code?
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Re: Game Problems

Postby BlarghNRawr » Mon Aug 25, 2008 6:15 pm

no... Values...
how did you do your phisical response?

Collision on any side of *wall* (or whatever u named it)
physical response
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Re: Game Problems

Postby LucasA33 » Mon Aug 25, 2008 6:17 pm

Any Side of Any Actor
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Re: Game Problems

Postby BlarghNRawr » Mon Aug 25, 2008 6:20 pm

you might want to change that...
now ur actor will stop when he hits anything...
even background...

kk
make sure when ur actor collides on a solid object you add a phisical response, and the 3rd number has to be zero...
try it and tell me if it works.. OK?
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Re: Game Problems

Postby LucasA33 » Mon Aug 25, 2008 6:22 pm

blarghNRawr wrote:you might want to change that...
now ur actor will stop when he hits anything...
even background...

kk
make sure when ur actor collides on a solid object you add a phisical response, and the 3rd number has to be zero...
try it and tell me if it works.. OK?


So your saying for me to change the background?
Or What Variblal are you wanting me to change?
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Re: Game Problems

Postby BlarghNRawr » Mon Aug 25, 2008 6:28 pm

nonono...
ur getting me wrong

on player collision
any side of Walls (again, whatever ur solid object is)
phisical response
change the third number to 3
add as immidiate action...

thats all, the player should stop next to the wall. :D :D :D
is this still confusing?
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Re: Game Problems

Postby LucasA33 » Mon Aug 25, 2008 6:34 pm

yep, did it, BUT, when I run into the item, It kinda shoots me some where. Do you mean
to change the Mass or Final Velocity Event Actor?
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Re: Game Problems

Postby LucasA33 » Mon Aug 25, 2008 6:42 pm

I keep on Doing the same thing, I want it just to be solid, here it is
http://www.mediafire.com/?sharekey=0910 ... b995446bcf
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Re: Game Problems

Postby BlarghNRawr » Mon Aug 25, 2008 6:45 pm

change the final velocity multiplyer: event actor to 0
leave all the other ones at 1.0..
kk :D :D :D :D :D :mrgreen: :D
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Re: Game Problems

Postby LucasA33 » Mon Aug 25, 2008 6:52 pm

It worked, But all my paths, are solid, and the Banner Of Twinlead town, How do I break the solid Just for Spisific Items?
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Re: Game Problems

Postby BlarghNRawr » Mon Aug 25, 2008 6:56 pm

thats what i said b4...

if you put the physical response on all actors, your player will stop on all actors..
you have to put the collision on walls only... not all actors... kk? :D :D :D
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Re: Game Problems

Postby LucasA33 » Mon Aug 25, 2008 6:58 pm

Are you saying, I have to do this to "All" The Items, Except the Stuff I don't Want?
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Re: Game Problems

Postby BlarghNRawr » Mon Aug 25, 2008 7:08 pm

if you want to stop next to the items then ya... :lol:
it an get kind of annoying...
Download Game Music
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Bold! ?% Started mechanics
Unnamed puzzle game 60% --i need a name!--
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