Balls Of Fire

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Balls Of Fire

Postby feral » Wed Mar 19, 2008 4:34 am

BOFscreencapture.png


Hi guys my first attempt a game with Game editor. ( and my first post... hello all !)

It is not complete yet, and I do hope to finish it, but I need to learn more GE coding

( I have only just downloaded GE a few weeks ago )

This game is very simple - mouse to move, left mouse to fire. ( it is however in 640 * 480 mode, i can make a smaller version if required ?)

NOTE: the spaceship is NOT a series of sprites, but is built each during each "redraw" in "FAKE 3D", during runtime. it is this idea that I thought would be useful and which is why I am posting it as demo. "3d with 2d tools".. the rest of the game is pretty basic stuff. The spaceship itself, is simply made up of 8 "balls" which are automatically reconfigured depending on where in space you are, in order to create the "3D" ship on the fly.

The Next version will have proper start screen - end screen, proper scoring etc

I just need to learn some more about GE scripting so that i can improve on some of the math formula's for a more accurate 3D feel - the math i used was very rough and simplistic.

I just thought i was ready for my first post :)

Many thanks for everyone who helps out with tutorials and the game demo's, as without them i would have been lost.
and special thanks to makslane. I chose GE after looking at, and reviewing, many many others... because, GE is simply the best, and offers the broadest of platform possibilities :D

ps: I hope I managed to post correctly with correct attachments ? there does not seem to be a clear set of rules on this ?
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bof.zip
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Re: Balls Of Fire

Postby makslane » Wed Mar 19, 2008 12:06 pm

Great first job, thanks!
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Re: Balls Of Fire

Postby DST » Wed Mar 19, 2008 12:23 pm

That's pretty cool. Feels very 3d.
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Re: Balls Of Fire

Postby Game A Gogo » Wed Mar 19, 2008 1:01 pm

wow, really impressive for a first try! here's a point :3
Programming games is an art,
    Respect it.
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Re: Balls Of Fire

Postby feral » Wed Mar 19, 2008 1:08 pm

Sorry

I forgot to add, the sound FX are not mine...

The Music loop (background music) came from
Partners in Rhyme
http://www.partnersinrhyme.com/pir/free ... oops.shtml

I Just thought it was only fair to give them a plug.. :)

but, it may help others knowing that there are similar FX out there.

There are many other sites with similar "loops".

For the new guys, just google "music loops"

the other sound FX were "public domain" ...as far as I can tell....
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Re: Balls Of Fire

Postby Kalladdolf » Wed Mar 19, 2008 2:06 pm

nice =)

cool demo about 3d, it will be great help to newbies *cough* :lol:
anyway, welcome to them forums :D
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Re: Balls Of Fire

Postby pyrometal » Wed Mar 19, 2008 9:03 pm

Very good work! I'm pretty impressed! And welcome to our community! We'll surely be looking forward to seeing more of your things in the future.

Peace! --Pyro
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Re: Balls Of Fire

Postby png1045 » Tue Mar 25, 2008 4:29 pm

wow! great game!
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Re: Balls Of Fire

Postby kirby » Sun Mar 30, 2008 5:52 am

Great!
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Re: Balls Of Fire

Postby Bee-Ant » Tue Apr 01, 2008 1:46 pm

Wow cool!!!
my Hi-Score was 99999 in one shot... :lol: :lol: :lol:
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