I haven't used paths much in game editor and was wondering if you could do anying cool path stuff in the script.
Specifically, I would like to know if you could give an actor a path that (for instance) goes down, then right, then up and then
could you make your charector (starting with a "walking down animation") change animation to a "walking right" animation when it moves right on the path?
then turn left (to be faceing up) when it begins the "up" part of the path?
can you interface with paths at all in the script editor?- create or change paths dynamically, or atleast detect where in the path an actor is?
Any help would be appreciated
(I'm making a top-down perspective game)