Shark!

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Shark!

Postby jazz_e_bob » Sun Feb 08, 2004 7:43 am

Controlling complexity is the essence of computer programming.
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Wow...

Postby ingsan » Sun Feb 08, 2004 11:46 am

It's really fun to play with :)
Are u going to add some more features like :twisted: the scooba diver being Eaten my a shark if u don't catch it on time...
But what u did i just Great! Keep it up :P
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Postby jazz_e_bob » Sun Feb 08, 2004 10:03 pm

Heh heh - just a little demo.

I like the idea of the threatened scuba diver.

My ten year old son wants the sharks to explode!
Controlling complexity is the essence of computer programming.
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Postby ingsan » Sun Feb 08, 2004 11:20 pm

or become innocent little nemos... :lol: ..... :? might be another idea.
:lol:
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Postby jazz_e_bob » Sun Feb 15, 2004 11:11 am

http://www.maybanana.com/pantzboi/images/shark.exe

Now with start, end, death, score....

8)
Controlling complexity is the essence of computer programming.
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WOw

Postby ingsan » Sun Feb 15, 2004 9:53 pm

REally good job ! 8)
do u have a timer or something for the shark's irregular displacament?
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Postby jazz_e_bob » Sun Feb 15, 2004 10:19 pm

When the shark is created a timer is created.

On the timer event the shark sets a new heading and speed. (The diver)
Controlling complexity is the essence of computer programming.
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Postby Just4Fun » Sun Feb 15, 2004 11:42 pm

jazz_e_bob
Nice Coding! However, I vote ,like ingsan, for "Little Nemos" vs "Exploding Sharks". :wink:
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Postby ingsan » Mon Feb 16, 2004 8:44 am

:lol:
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