==Kalladdolf== wrote:well, I doubt that there is a code for that!
it would somehow need a change-scale function on parts of the animations.
GE doesn't have a change scale code yet.
j2graves wrote:I want things underwater to look distorted & all so that it actually looks like it's in water.
and (I know this one will be complicated) I want a ring ripple effect like when a stone falls in water. does anyone here know how to do this?
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