Hi,
I am trying to create different clones of the same actor and add different variable values to them, but it turns out that all variables seem to be static.
For example, on an actors Create Event I want to set a direction variable to a random number with dir=floor(rand(4)), but if I create 10 different actors they all get the same dir as the one created. Same goes to actor variables like x and y.
Also, how can I access the x coordinate, for example, for an actor instance? What I mean is, enemy.0.x does not work...