Hi.
I'm trying to make an event where if the player actor is standing under a certain actor, and you press "J", a certain event will occur. let's call it "eventX". This would be a simple problem usually, but the thing is, The actor he's supposed to stand under is a tile actor. This makes things more difficult. If I use an event like,
if(player.x == tile.x)
{eventX;}
It won't work. It seems that only the first pixel of the first tile is set as the tile actor's x value.
What I want, is a script that allows eventX to occur when the player actor is under the tile actor, but that it will work on every tile, not just the first one.