zygoth wrote:I think you should study pyro's collision system
You know, you have a point there. That system is the best one on GE yet (and I'm even too stupid to figure out what parts of the code actually belong to it).
=}
zygoth wrote:I think you should study pyro's collision system
zygoth wrote:and camera
Zygo
zygoth wrote:I think you should study pyro's collision system and camera--it is good for platformers like this.
pyrometal wrote:zygoth wrote:I think you should study pyro's collision system and camera--it is good for platformers like this.
lol, I upgraded both of these systems recently, but I haven't posted an example of them yet... Maybe I should! ttyl all!
--pyro
yvelocity = 0;
y = collide.y + 151;
x -= 3;//how fast player moves opposite direction
yvelocity = 0;
y = collide.y + 187;//offset 187 for some reason??
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