LunarWise Gameplay System

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LunarWise Gameplay System

Postby Hblade » Sat Nov 12, 2011 10:45 pm

Is this gameplay good?

What should I do to enhance this? =)
NOTE:
The flying enemies will fly after you and are very tough to kill xD 3 hits should take them out though.
SCN1.png

SCN2.png

SCN3.png


Download:
http://www.mediafire.com/?vmaut2hcjs93skk
Code: Select all
File Name        File SIZE
game.zip         8.22MB
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Re: LunarWise Gameplay System

Postby JamesLeonardo32 » Sun Nov 13, 2011 10:41 pm

This is quite good actually. It's strange that there are no replys untill now.

But what can be improved? Well, i guess items would be nice. Especiall hidden items! C=
It's a bit jerky against walls and shooting. It should have a little more flow while shooting, know what I mean?

Ground enemies would be good to, aswell as the flying enemies doing something a lil different!

Also, obvious stolen sprites is obvious.
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Re: LunarWise Gameplay System

Postby SuperSonic » Sun Nov 13, 2011 11:57 pm

It's very nice. I like the idea behind it :wink:

Here is what I don't like though:
1. The flying dudes don't ever attack. They just go up and down. Making it hard to ever shoot them.

2. When you shoot, the player's xvelocity resets to 0. This makes it wierd when you move and shoot at the same time :wink:

But other than that, it was really awsome :D
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Re: LunarWise Gameplay System

Postby SuperSonic » Sun Nov 13, 2011 11:59 pm

JamesLeonardo32 wrote:This is quite good actually. It's strange that there are no replys untill now.

Haha, that's cause I couldn't test until now :P
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Re: LunarWise Gameplay System

Postby JamesLeonardo32 » Mon Nov 14, 2011 12:22 am

Uh oh! Double posting!

Not good =(

Please run or johnny will stab you! =(
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Re: LunarWise Gameplay System

Postby SuperSonic » Mon Nov 14, 2011 12:44 am

JamesLeonardo32 wrote:Uh oh! Double posting!

Not good =(

Please run or johnny will stab you! =(

Haha, I don't see two posts^^
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Re: LunarWise Gameplay System

Postby Hblade » Mon Nov 14, 2011 1:37 am

LOL thanks guys xD And yeah xD LOL I used Charas Project to create them :D :D so yeah rofl, they aren't of my own creations ^^. But guys this project is up for grabs if somene wants to use this as a template xD im working on Chao world now, as someone I know on FB wants to play it xDD
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Re: LunarWise Gameplay System

Postby SuperSonic » Mon Nov 14, 2011 2:15 am

Hblade wrote:And yeah xD LOL I used Charas Project to create them :D :D so yeah rofl, they aren't of my own creations ^^

Charas rocks :D
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Re: LunarWise Gameplay System

Postby Hblade » Mon Nov 14, 2011 2:18 am

Sure does! :D
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Re: LunarWise Gameplay System

Postby Chai » Wed Nov 16, 2011 3:37 am

This is really nice and very interesting. Moreover, the game play really smooth.
The enemy a bit annoying while play the game, However, it is really nice AI.
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Re: LunarWise Gameplay System

Postby Hblade » Wed Nov 16, 2011 4:05 am

Thanks chai! :D Chai I have to let you know that Im working on a "Chao" game thats turning out amazing.
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