Testing iphone game -Multiple dat files - GE Player

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Testing iphone game -Multiple dat files - GE Player

Postby peedalein » Mon Sep 26, 2011 12:57 pm

Greetings every one,

my game has several levels and a start screen. Each is exported as a seperate .dat file. In GE Player I test the single levels, that works fine.

Is it possible to test the whole game as one in GE Player?

Regards
P
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Re: Testing iphone game -Multiple dat files - GE Player

Postby akr » Mon Sep 26, 2011 1:02 pm

Sure. Use loadgame:

http://game-editor.com/docs/script_reference.htm

LoadGame("Level1.ged");


And download all your level files to geplayer before start!
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Re: Testing iphone game -Multiple dat files - GE Player

Postby sonicfire » Mon Sep 26, 2011 3:05 pm

Yup, make sure you include all DAT files into xcode.
Then switch like "LoadGame("levelxy.dat");"
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Re: Testing iphone game -Multiple dat files - GE Player

Postby akr » Mon Sep 26, 2011 5:55 pm

Nooo, not in xcode. Start geplayer. Geplayer will act as a ftp server. You can download as many levels as you want to
your device.
Will be persistent. U can do this with filezilla or from commandline.

Press the launch button in geplayer when u are finished downloading.
Co-Developer of GE engine

If u are interrested in new features of apple or android ge engines check the engine support website game-editor.net regulary.
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Re: Testing iphone game -Multiple dat files - GE Player

Postby peedalein » Tue Sep 27, 2011 7:07 am

I had already tried with the different dat levels in geplayer, but it had not loaded them. I guess that the file had become corrupted during the upload process.
After I uploaded them again, it worked fine. Thanks for the help.
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Re: Testing iphone game -Multiple dat files - GE Player

Postby sonicfire » Tue Sep 27, 2011 8:26 am

oops sorry, mixed up geapp and geplayer!
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