master0500 wrote:what about a platformer fighting tutorial
That is a bit difficult because it won't be universal. It would just explain one type of making fights with enemies. And in most games the moves and how the actors act vary so much that my tutorial wouldn't help that many people..
Can you make your suggestion more exact? I'll consider this anyway.
SuperSonic wrote:How about raytracing or bitmap tutorials?
I think you mean raycasting since raytracing is like 1000 times more complicated version of it
But I haven't even taught it to myself yet so I won't be able to make a tutorial of it. But if I learn it I could do a tutorial of it.
And bitmaps, yes I can, that is a good idea!
hunter84 wrote:im not good with timers. i need to set a timer so the enemy only shoots when hes near the player
Yes I could do a tutorial of setting up timers, that's easy one
happyjustbecause wrote:I don't know if there are already is a full tutorial on this, but could you explain and show the code for the use of parallax backgrounds and such. I would really appreciate it if you could.
Sorry but this is something I can't help you with because I don't know the mathematics for it so my tutorial could mislead people
but search the forum, DST made a good explanation post of parallax scrolling some time ago. (I'm writing this on mobile so I can't provide you the link..)