Hey, everybody!
Another couple of questions, and I should be occupied enough for a while....
So my plan is to have a level timer, and once the level is complete, add whatever is left on the timer to the score.
1) So I take it I create to text actors, put in a starting numeric value in each, and update them accordingly. I presume I would use a script that says, "score.textNumber = score.textNumber + timer.textNumber;" to make this happen, right?
2) The timer moves independently. So I create a timer, script a command to decrement the timer.textNumber, right?
3) How do I make the game read the timer so that, once it hits zero, my player character croaks?
4) Here's the biggie: how do I generate random numbers with Game Editor?
Dobre utka,
Pete Holland Jr.
I'm a peeker, I'm a poker, I'm a k'mallocer, I do my coding on a Sun....