Here is a screen for my very nascent game so far called Sleepy Hollow. Here is a bit of a rundown: The main character is of course, the headless horseman. (well, he's not really headless... I gave him a jack-o-lantern for a head.) The story is still a blur in my head, but the game will be composed of around 8 levels with each in a different setting. E.g. a forest, (what you see in the screenshot), a town, etc. In order to pass through the end of each level, you must collect a certain number of heads and locate the hidden key to get through the gates. All models/textures are created by me using a combination of photoshop and 3DS Max. I am not a modelling nor a photoshop expert. I know the basic fundamentals of each and that's about it. Let me know what you think
P.S. if you notice, the main character is PACMAN! Don't be afraid! The headless horseman is fully rigged, I just have been slacking on creating his walk animation and other animations.. been working more on the game itself lately such as the on-screen UI which I finished just last night.