on gp2x dots and lines of background color showing through

Non-platform specific questions.

on gp2x dots and lines of background color showing through

Postby pixelpoop » Fri Jul 27, 2007 4:09 pm

Is anyone else having a problem with exported files to the GP2X? I have sprites moving over other sprites and leaving patches of the background color showing through? I have made a simple demo that shows this. I tested it and it doesn't do it on my PocketPC, just the GP2X.
Attachments
gp2x_artifacting.zip
Move the leaf around in circles with the joystick a little bit and you will see dots and lines of the background color appear.
(20.39 KiB) Downloaded 112 times
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Postby d-soldier » Fri Jul 27, 2007 4:14 pm

I'm not sure if it's been officially addressed or not, but I experienced these same bits of artifacting around my moving actors as well on the GP2X...
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Postby makslane » Fri Jul 27, 2007 4:22 pm

I'm trying to solve this bug.
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Postby pixelpoop » Fri Jul 27, 2007 5:14 pm

thanks
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Postby berighteous » Sat Jul 28, 2007 12:29 am

I reported it a couple weeks ago. It's a major issue with my game, where everything is animating over a background and leaving garbage.

I sure hope Makslane can get it stomped soon. Whenever a sprite is drawn it leaves a trail of background colored garbage off the lower right corner of the sprite, even on top of actors that are layered above the sprite.

Doesn't do it on pc exports, but all sprites do it on the gp2x.
http://www.berighteous.com/garbage.wmv
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Postby pixelpoop » Sat Jul 28, 2007 8:58 am

It even does it if your actor has its visibility state as:
VisibilityState("Event Actor", DONT_DRAW_ONLY);
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Postby berighteous » Tue Jul 31, 2007 10:56 pm

Makslane, have you fixed this yet?
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Postby makslane » Tue Jul 31, 2007 11:01 pm

I got some problems with my development system, but I think I will be able to works in this issue again soon.

Sorry about this delay.
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Postby berighteous » Mon Aug 06, 2007 5:09 am

any news?
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Postby makslane » Mon Aug 06, 2007 12:01 pm

Not yet
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Postby berighteous » Sun Aug 12, 2007 2:47 pm

I guess he got it working now. Here's a youtube of my game project running on my Gp2x

http://www.youtube.com/watch?v=0c__-nj4UGw

We gotta figure out how to get the Gp2x TV out to not cut off the right and bottom sides of the screen
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