clones?? again XD

Non-platform specific questions.

clones?? again XD

Postby amanuob » Wed Feb 03, 2010 11:42 am

hey anyone help please. XD
I'm quite confused about clowning I mean cloning.

my problem is I don't know which clone collided with my character or I don't know how to get the clones name that collided with
my main character.

thanx in advance.
Questions are necessary for the development of our own knowing, without questions How would we know??? and lesser would be my posts or none...therefore I know little or none.
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Re: clones?? again XD

Postby Superbeni » Wed Feb 03, 2010 2:05 pm

I don´t know exactly where for it should be, but with a variable, change by the clone, should work.
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Re: clones?? again XD

Postby thunderios » Wed Feb 03, 2010 6:09 pm

With collide.cloneindex you can get the index from the Player, and with just cloneindex you can get it if you program in the actor you collide with.
This only works with a collision event, you can't use the collide reference in a, for example, draw event.
With (collide.)clonename you can get the name of the clone.
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Re: clones?? again XD

Postby amanuob » Thu Feb 04, 2010 12:00 pm

tanx it worked well XD.
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