While trying to learn GE, I thought about creating a little Text or Text/Graphic adventure aka Scott Adams "Adventure" or the original "Colassal Caves". It looks like GE supports text only as image files. Is this true or is there some way to access text files or store text in room arrays?
I'm really new to GE so I may be missing something here. Could someone clear this up for me or point me toward some documentation regarding text handling in GE? TIA