COMING BACK TO GE :DDDD

Non-platform specific questions.

Re: Leaving GameEditor :(

Postby knucklecrunchgames » Fri Feb 28, 2014 5:36 pm

digiot wrote:So you bought the "Personal Edition" for $80,- ?
Given, your game is such mass appealing enough, then you will reach the $5000,- limit
very fast.
Or did you even buy the "Business Edition", and you can sell, how much you can ?

And you're planning, to port your GE game to Construct 2 ?


If my game is sucsessful then I will port it. And I haven't bought any license yet (still saving up :P)

And if your wondering, the game is called Knuckle Crunch FlyerZ.
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Re: Leaving GE Not The forums

Postby digiot » Sat Mar 01, 2014 2:05 pm

You mean, when you've sold enough of your GE made games, you will buy a Construct2 license ?
Clever plan, much luck on that !

That there is no porting from GE to Construct2, you are aware of ?
You had to make the game from scratch, but since Construct2 is such a superb tool, it
should be hassle-free.

What I've posted on your "Choosing characters"-thread about Byob/SNAP! will also be valid
for Construct2 and any other new tool you are trying.

You know, that you need to install Visual Studio, and have to learn Javascript SDK,
and, if needed, the GLSL shader language(for OpenGL, brrr)?

Surely, you can klick together some basic stuff (what a profession is that ?!), but what,
if you want more ?
I can tell you, you will rely on the provided plugins, or also getting your feet wet...

Don't take me wrong here, I don't want to malign Construct2, surely a great tool for browser
games. But to step into some new area, requires, to be willing to learn new stuff, and not
everybody is patient enough for that.


Cheers !
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Re: Leaving GE Not The forums

Postby knucklecrunchgames » Sat Mar 01, 2014 6:49 pm

digiot wrote:You mean, when you've sold enough of your GE made games, you will buy a Construct2 license ?
Clever plan, much luck on that !

That there is no porting from GE to Construct2, you are aware of ?
You had to make the game from scratch, but since Construct2 is such a superb tool, it
should be hassle-free.

What I've posted on your "Choosing characters"-thread about Byob/SNAP! will also be valid
for Construct2 and any other new tool you are trying.

You know, that you need to install Visual Studio, and have to learn Javascript SDK,
and, if needed, the GLSL shader language(for OpenGL, brrr)?

Surely, you can klick together some basic stuff (what a profession is that ?!), but what,
if you want more ?
I can tell you, you will rely on the provided plugins, or also getting your feet wet...

Don't take me wrong here, I don't want to malign Construct2, surely a great tool for browser
games. But to step into some new area, requires, to be willing to learn new stuff, and not
everybody is patient enough for that.


Cheers !


Thanks Digiot :) And I will be making the game from scratch.
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Re: COMING BACK TO GE :DDDD

Postby digiot » Tue Mar 18, 2014 5:17 pm

Since you are back, do you remember this :
knucklecrunchgames wrote:@lcl If I was still using ge, I would become your student,...

There are still free places in the class...

Cheers !
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Re: COMING BACK TO GE :DDDD

Postby knucklecrunchgames » Tue Mar 18, 2014 7:12 pm

digiot wrote:Since you are back, do you remember this :
knucklecrunchgames wrote:@lcl If I was still using ge, I would become your student,...

There are still free places in the class...

Cheers !


Hmmm maybe.
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Re: COMING BACK TO GE :DDDD

Postby CrackedP0t » Tue Mar 18, 2014 9:10 pm

Glad to hear you're back!
/人 ◕‿‿◕ 人\
Fang Pictures, my game development company:
http://fangpictures.comuf.com
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