WINTER BLAST 2 - Full Version (Update at page 1)

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Re: WINTER BLAST 2 (Thread)

Postby Bee-Ant » Thu Feb 12, 2009 9:21 am

Nope...the battle scene is the last demo..
The next upload will be the full game... :D
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Re: WINTER BLAST 2 (Thread)

Postby asmodeus » Tue Feb 17, 2009 1:14 pm

Bee-Ant wrote:Also what about the copyright???because this game contain some stuff of yours...

My music is made by me, so there's copyright.

I've got a new graphic for you. Maybe you can use it somewhere where the sun is shining... Maybe you find use for it.
example1.png
Example (look to the upper right corner)

sunshine.zip
(355.81 KiB) Downloaded 727 times

The animated one is a horizontal animation of two frames.
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Re: WINTER BLAST 2 (Thread)

Postby Bee-Ant » Tue Feb 17, 2009 2:40 pm

I mean what about the copyright on WB2?
"Winter Blast 2 (c) Bee-Ant and friends 2009" or "Winter Blast 2 (c) Bee-Ant 2009 except some sound and music" or something?
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Re: WINTER BLAST 2 (Thread)

Postby asmodeus » Tue Feb 17, 2009 5:15 pm

Bee-Ant wrote:I mean what about the copyright on WB2?
"Winter Blast 2 (c) Bee-Ant and friends 2009" or "Winter Blast 2 (c) Bee-Ant 2009 except some sound and music" or something?

The copyright of the game is yours, so "Winter Blast 2 © Bee-Ant" should be okay. You can put in the credits or somewhere else "Music coprighted by asmodeus" or something. I think that's a good way.
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Re: WINTER BLAST 2 (Thread)

Postby Hblade » Tue Feb 17, 2009 7:31 pm

Very very nice.
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Re: WINTER BLAST 2 (Thread)

Postby asmodeus » Tue Feb 17, 2009 8:35 pm

Hblade wrote:Very very nice.

Very very nice what?
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Re: WINTER BLAST 2 (Thread)

Postby Hblade » Tue Feb 17, 2009 9:25 pm

asmodeus wrote:
Hblade wrote:Very very nice.

Very very nice what?

Lolol.... Very very nice game...
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Re: WINTER BLAST 2 (Thread)

Postby Kalladdolf » Thu Feb 19, 2009 5:16 pm

asmodeus wrote:
Bee-Ant wrote:I mean what about the copyright on WB2?
"Winter Blast 2 (c) Bee-Ant and friends 2009" or "Winter Blast 2 (c) Bee-Ant 2009 except some sound and music" or something?

The copyright of the game is yours, so "Winter Blast 2 © Bee-Ant" should be okay. You can put in the credits or somewhere else "Music coprighted by asmodeus" or something. I think that's a good way.

Probably Bee-ant should show which music files are made by whom. That will fill the space for credits ;) .
By the way, was there any more music you needed, Bee-ant? I quite forgot.
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Re: WINTER BLAST 2 (Thread)

Postby Bee-Ant » Sat Feb 21, 2009 1:37 am

Huh?
But I use more than 25 music,spreaded all over the game and all the music have no tittle right?and nothing point the tittle of the music in the game...so,
What about just percentage?

New news :
I have made startup, main menu, stage1, stage2, stage3, battle scene. All of them linked well. The current total size is 20Mb, i think it would reach over 50Mb once it completed :(
I hope winzip will help me a lot
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Re: WINTER BLAST 2 (Thread)

Postby zygoth » Sat Feb 21, 2009 3:51 am

Music and sound are probably what is making it so big. My solution was to download a free music conversion tool and halve the bitrate on all of the sound and effects. There was (at least for me) no noticeable drop in quality and it halved the size of the file.
I don't know if you already know about this, hope it helps. Then again, if you are using all midis, it can't be the music that is taking up so much space. I haven't known just animations to take up very much space though.
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Re: WINTER BLAST 2 (Thread)

Postby Bee-Ant » Sat Feb 21, 2009 8:05 am

The size of pure data (the data folder) only 1Mb. Ive converted all the wavs.their size only 20 kb in average.i use only midis music and png only graphics.
But the .ged file is 5,996 kb. The .undo file is 17mb.
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Re: WINTER BLAST 2 (Thread)

Postby makslane » Sat Feb 21, 2009 12:31 pm

You don't need to publish the .undo file.
You only need the .ged and data files.
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Re: WINTER BLAST 2 (Thread)

Postby Kalladdolf » Sat Feb 21, 2009 1:37 pm

Bee-Ant wrote:What about just percentage?

That's a good idea.
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Re: WINTER BLAST 2 (Thread)

Postby asmodeus » Sat Feb 21, 2009 3:28 pm

Bee-Ant wrote:But I use more than 25 music,spreaded all over the game and all the music have no tittle right?and nothing point the tittle of the music in the game...

What's about like this: When entering a new area (so there's played a new music), show the name of the are on the screen plus the composer of the current background music.
Example:
example.png
"Area XXX, music by xxxxx"
example.png (12.3 KiB) Viewed 6329 times

An example could be the following text:
----------
Snow Land
music by Kalladdolf
----------
And there are only a few music (pause menu, title etc.), that you can metion in the credits (Title Music: xxx etc.).
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Re: WINTER BLAST 2 (Thread)

Postby Bee-Ant » Sat Feb 21, 2009 5:38 pm

makslane wrote:You don't need to publish the .undo file.
You only need the .ged and data files.

Who said i publish the undo file?

I've exported it as game data only. What file used as game data?only those inside data folder or the .ged also?

Heh?the area board is poor of room. There's no room to add something like that. Also, i've edited some music to make them suit to the game music theme.
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