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If you were speaking of raw photo display, I'd go with JPEG - Good quality with smaller size.
One or the other? I'd go with PNG.
asmodeus wrote:Here is an example why you shouldn't use JPEGs as game sprites:
I made a JPEG caveman in best quality, made the 100% black pixels transparency and saved it as PNG, like as you would use it in GE with transp bg.
There are some annoying black pixels. So don't use JPEGs!
BlarghNRawr wrote:thats what happens to me when i use PNG...
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