by digiot » Fri Feb 21, 2014 5:44 pm
If the "weight" is just a typo, a simple ChangeAnimation would do it. But as you
know certainly, you have to provide the larger animation somewhere,
GE 1.4 won't scale it for you !
In the case, there really is weight involved, you need to fiddle about with x/yvelocity or
directional_velocity, AFAIK.
P.S.: What about your sound archive, any chance you put it into the resources ?
Cheers !
P.S.2: CrackedP0t was faster, but double may help double !