cool, just saw some new commits for osx(iPhone development):
some resources related directory crashes fixed, and a resource path call to objective-c in non-standalone mode.
Thanks Andreas!
makslane wrote:The game engine is written in C/C++ and uses only documented API (There is no compatibility or translation layer).
So I think there is no problem with the 3.3.1 section.
uan wrote:makslane wrote:The game engine is written in C/C++ and uses only documented API (There is no compatibility or translation layer).
So I think there is no problem with the 3.3.1 section.
If that is correct, you dont know how happy that makes me and my team!!!! Thanks Maks for developing such a amazing tool for developers/artists. Cant wait to do NON-FTP .dat testing of the iPhone beta.
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