BloodRedDragon wrote:I also notice that when a single actor is moving on screen, the animation gets cut off on some sides.
I might be wrong, but this is due because GE doesn't use Page Flipping (Since the screen will refresh one half after the other almost) so the display is a bit messed up.
Page flipping has been used for ages to acquire smooth game play and ensuring that everything is displayed properly.
How it works? It's a buffer on your video card, instead of drawing directly to your screen, we will draw in the buffer of the video card then display it after it's all done, except without page flipping, everything is processing at the same time it's drawing, so actions/redraw gets mixed up. but again; I might be wrong