I am planning on getting the software this evening when I get home... But while I am sitting here planning, I am wondering about the power of the system... the type of game I want to attempt building is along the lines of diner dash, a sequence driven game... but I want to tie it to skills and or items...
It would be like a cross between the level oriented structure of RPG skills tree, but with a core sequence game that just has variables on the outcome of the various points in the sequence

if that isn't too confusing anyone know if this type of thing would be possible?