Application doesn't launch on simulator

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Application doesn't launch on simulator

Postby devileye » Thu Jun 23, 2011 11:10 pm

I'm using xcode 3.2.5

I have followed each and ever instruction but I'm still not able to run it on simulatore, let alone iphone.

I had changed the start.cpp to

int main()
{
//Because I was getting the "_main" error.
return 1;
}

The application gets installed on simulator but crashes on launch.

My Deployment target is 4.0 and Base SDK is 4.2
I have renamed my file to "geapp.dat"

What else am I doing wrong?
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Re: Application doesn't launch on simulator

Postby akr » Fri Jun 24, 2011 8:44 am

Simulator is not supported with geapp. Use geplayer.
Co-Developer of GE engine

If u are interrested in new features of apple or android ge engines check the engine support website game-editor.net regulary.
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Re: Application doesn't launch on simulator

Postby devileye » Fri Jun 24, 2011 10:48 am

Thanks. It worked after I posted this in forums.

@Everyone, You can't run your sample game on simulator. You have to compile it for the device and then install it in your application.
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Re: Application doesn't launch on simulator

Postby schnellboot » Fri Jun 24, 2011 11:33 am

or use geplayer like akr said
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