I've seen some great games with Game Editor but most have high quality art going on in the window which contents to 640X480 and I was just wondering since I'm aiming at a Game Boy advance like game if it's possible to have a 320X240 resolution window and just maximize to full screen if the user ever wanted a bigger window but without messing up the actual game.
I plan on creating a GBA like RPG which just by looking at the tutorials from within game editor and just looking at the names this editor seems ideal for me, I've used Game Maker for several years and I'm no stranger to programming and because of GML and some minor C++ practice I should be able to grab 'C' programming in no time.
I wanted a 320X240 resolution just because it's ideal for my 8X8 and 16X16 tiles, the bigger window will just make the game look out of place.
I've seen many types of games made with Game Editor and I've seen many great ones, but I haven't looked at Game Editor in years probably because of the $15 price tag and now that it's near $100 and obvious more features, a larger community and a larger database of tutorials which lead me to look at Game Editor for some time and I think it's just evolved from this little spec to this glorious editor. And from the main view of tutorials one might think this is a RPG Maker! But... obviously superior to Enterbrains failed creations.
So, I ask you is it possible to create a 320X240 window and use it instead of the default one?
Thanks!