how many variables is too many? if you have a lot of variables, will it slow down your game? and do actor variables take up more than regular variables?
I ask because i have a lot of variables in my game, and a large amount of them are actor variables. I am wondering if it would be better to try to thin down the amount of variables by combining variables such as moveLeft and moveRight into just move, where when it is -1 it is left and when it is 1 it is right