Ingsan - Global Actor?

Ideas for Game Editor evolution.

Ingsan - Global Actor?

Postby jazz_e_bob » Sun Feb 27, 2005 10:23 pm

A new type of actor. I remember Ingsan saying something about it in another thread...

Any action placed in a global actor event effects ALL existing actors.

Example:
Want to make gravity happen to everything?
Use GlobalActor->add->draw actor->yvelocity+=0.98;

Want to change the Speed of everything?
Use GlobalActor->add->mouse down->mySpeed+=100;

Want to make everything Tougher?
Use GlobalActor->add->mouse down->myToughness+=1000;

Make only birds fly faster?
Use GlobalActor->add->mouse down->
if (myType == BIRD) then mySpeed+=100;

That would be way cool methinks!
8)
Last edited by jazz_e_bob on Mon Mar 14, 2005 7:14 am, edited 1 time in total.
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Postby jazz_e_bob » Sun Feb 27, 2005 10:28 pm

Suggestion for icon. :wink:

Image
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Postby ingsan » Mon Feb 28, 2005 9:06 am

Sounds like a Global Scene actor ! Cool idea !
Maybe add "Scene" actor in Actor's Control just like "View" actor is. Then events and actions can be added to it.
Yep ! I vote for that !
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Postby Just4Fun » Mon Mar 14, 2005 3:15 am

That would be way cool methinks!


meVotes for this addition too... :lol:
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Postby willg101 » Tue Mar 15, 2005 12:59 am

That'd make life sooo much easier!
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