fireball

Non-platform specific questions.

fireball

Postby praaab » Sat May 19, 2012 5:34 pm

i have a fireball in my game and i want it so that when i click mouse button down in a region (called region) then the fireball would follow the mouse. BUT when the fireball collides into the mouse it just sits there after, how could i make it so that when it collides into mouse it just keeps going into the direction it was heading in so it doesnt get stuck where i clicked down.
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Re: fireball

Postby skydereign » Sat May 19, 2012 7:25 pm

It depends on how you are having the actor follow the mouse. If you are just updating angle, then all you need to do is stop updating angle (and since directional_velocity is constant, the fireball will continue in its last direction).
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