Looking for clarification on Game-Editor's Feature List

Game Editor comments and discussion.

Looking for clarification on Game-Editor's Feature List

Postby DarinM1967 » Thu Sep 20, 2007 8:01 pm

Hi all,

Not trying to bum anyone or cause a flame war. Just checking out "Game-Editor" and thought it was very interesting, but I am a little confused about one of the advertised features listed on the main website. I have included the list and have bolded the particular item I am inquiring about:

General Features

See the characteristics of our game programming software, and how you would go about creating your very own game. Discover how to add actors, paths and regions, and find out how to load images to your game.

Networked multiplayer games
• Event-driven development
• Propagate events to other actors
• Multiple levels in a single file
• Move the actor through complex maps (A* pathfinder)
• Helper actors
• Transparent actors
• Infinite actors
• Z-Depth control
• Clone and remove actors
• Multiple animations per actor
• Set parent actors
• Create actor paths
• Full screen or window mode
• Configurable resolution and frame rate
• Configurable audio format
• Control the view as the actors
• Tile draw tool
• Global and local scripts
• Global and Local Actor variables
• Periodic and Random timers
• Generate stand alone games for Windows, Pocket PC, Handheld PC, Smartphone, GP2X and Linux
• Load jpeg, gif, png, bmp, pcx, tga, xpm, xcf, lbm and tif image files
• Load Ogg Vorbis, wav, mid, mod, s3m, it and xm music files
• Load wav, voc, iff and 8SVX audio files
• Persistent multiple undo/redo levels

Generated events

Look the kind of events that our game programming software lets you create. Game development is fun - you can create collisions, and the fate of all the actors is in your hands!

• Activation Event
• Animation Finish
• Collision
• Collision Finish
• Create Actor
• Destroy Actor
• Draw Actor
• Key Down
• Key Up
• Mouse Button Down
• Mouse Button Up
• Mouse Enter
• Mouse Leave
• Path Finish
• Out of Vision
• Timer

Actions

Look the different actions that are possible with this game development tool.

• Change Animation
• Change Animation Direction
• Change Cursor
• Change Parent
• Change Path
• Change Transparency
• Change Z-Depth
• Collision State
• Conditional Action
• Create Actor
• Create Timer
• Destroy Actor
• Destroy Timer
• Event Disable
• Event Enable
• Follow mouse
• Move To
• Physical Response
• Play Music
• Play Sound
• Script Editor
• Set Text
• To Anterior Position
• Visible State

Supported platforms



• Windows (95, 98, Me, NT, 2000, 2003, XP)
• Pocket PC / Windows Mobile
• Handheld PC
• Windows Mobile-based Smartphones
• GP2X
• Linux

Now I haven't downloaded or installed the demo version yet, but after reviewing the forum and doing several searches, the only information I have find about this feature is that it hasn't been implemented yet. Again, I am not trying to cause any hurt feelings or start a flame war over the legalitise about it, just was interested in this program and didn't want to buy something based on a feature that doesn't exist. Please let me know whether or not feature has been implemented as advertized and if anyone has had any success or experince using it, so I can decide whether to pursue this application further. Here is the link to the feature list. Also if you can also tell me if there are any other features listed, that have not been implemented, I would greatly appreicate this info as well. Finally, sorry if this message comes off rude, I'm late for a appointment and have to run. Will check this topic tomorrow.

Thanks,

Darin Murphy
DarinM1967
 
Posts: 2
Joined: Thu Sep 20, 2007 6:06 pm
Score: 0 Give a positive score

Re: Looking for clarification on Game-Editor's Feature List

Postby makslane » Thu Sep 20, 2007 8:11 pm

I'm so sorry about this. Was a wrong page update.
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score

Re: Looking for clarification on Game-Editor's Feature List

Postby Rux » Thu Sep 20, 2007 11:52 pm

Yeah, don't have helper actors or Online games yet.
I'm not good at coming up with signatures...
User avatar
Rux
 
Posts: 645
Joined: Sun Apr 29, 2007 9:26 pm
Location: Sitting on your moniter invisable.
Score: 35 Give a positive score

Re: Looking for clarification on Game-Editor's Feature List

Postby DarinM1967 » Fri Sep 21, 2007 1:04 pm

makslane wrote:I'm so sorry about this. Was a wrong page update.


Mark,

Thanks for your quick reply. I have been watching this application on and off for a while and am sincerely interested in getting it when it has "multiplayer network" implemented. I'm not by any means a real game maker, just a hobbist who has been looking for something to create small games to play with my family. I have NWN that am busy creating something with it, but was hoping for something that would utilitize my 2D arts side and give me more control over the design. Anyway, I have added "game-editor.com" to my favorites and will be more frequently watching this apps development, so when the time comes will be ready to take the plunge.

Thanks everyone and especially Rux for also replying to my request!

Darin Murphy :)
DarinM1967
 
Posts: 2
Joined: Thu Sep 20, 2007 6:06 pm
Score: 0 Give a positive score


Return to GE - General

Who is online

Users browsing this forum: No registered users and 1 guest

cron