Thanks ok Player.x the x of the player. Is there a way to simulate the finger presseing the icon for a couple of secs, and the player will move as long as I press the player go forward.
Something like the repeat of the keydown.
------------------ Also rotate I try this. Dose not work. Player.angle +=180;
Clokio wrote:Also rotate I try this. Dose not work. Player.angle +=180;
Angle is not the animations angle, so it won't rotate your actor. Angle is direction to move with directional_velocity. There is not built in function for rotating in current version of GE.
Is there a way to simulate the finger presseing (mouse down) the icon for a couple of secs, and the player will move as long as I press the player go forward.
Hey clovio sorry I havent been around much . I made a tutorial a while back step by step how to make a simple iphone game under the name krenisis. Here