blew my teacher's mind
master0500 wrote:COOL can i use it for the gEgache site
foleyjo wrote:1 thing I would suggest is that you make the background images move at slightly different speeds to get the parralax scrolling effect. That will give it a slight 3D feel
JamesLeonardo32 wrote:though i think its a little slow. (The version i played atleast!)
foleyjo wrote:The buildings seem to shake now.
I found I needed to increase the speed of the movements to smooth it out.
Have you thought of making it so you move the backgrounds instead of the view?
You would need to put an x movement on the enemies as well to give the impression they are moving.
I noticed you have an if statement used for the end of the level that is based around the location of the view.
What you could use instead is a distance variable. Add .5 to it on every draw and use this for the if statement instead
You could also use this to trigger events.
157pl wrote:what do u mean by slow laggy or it takes too long to die. because its should be kind of long.
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