Turn Based RPG Combat

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Turn Based RPG Combat

Postby AliceXIII » Wed Jan 12, 2011 6:38 pm

im currently looking into it for my RPG, im hoping if someone knows how to do this if they could send me a ged of it or post the code on here.

preferably a ged cause im not building the game on this pc but either way it comes i'll take it :D

thanks in advance Alice!!
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Re: Turn Based RPG Combat

Postby speckford123 » Tue Jan 25, 2011 12:30 am

never made many turn based fights, but with enough experience You'll do fine, I managed to whip up a lame turned based fighter in 5 seconds, not very good, but there is some code in there.

Good luck! :D
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Re: Turn Based RPG Combat

Postby AliceXIII » Thu Jan 27, 2011 3:04 pm

:P Well at the time i was being more lazy than anything and didn't want to mess with it but I've built a stable turn based system for the player and enemies but thanks for trying to help :D
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Re: Turn Based RPG Combat

Postby Rux » Fri Jan 28, 2011 12:04 am

Check out my game Golden Sun Apocalypse, it has turned based battles. ( viewtopic.php?f=4&t=7677 )

What you basically have to do is create a giant loop, with a LOT of timers, and a LOT of "chain" reactions, and 1 variable keeps track of what stage of the battle your in, like "choose move" mode, or fight mode. I could give a big explanation, but it would take too long.
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Re: Turn Based RPG Combat

Postby AliceXIII » Fri Jan 28, 2011 12:42 am

Well i have a timebar that counts up according to a timer then allows you to attack the enemy when it's filled much simpler system..
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