1. Is there a way to build a game and have it load additional game-editor files? I want each Game editor file to be a seperate level. Is this possible?
Sure, you can creat one .ged file per level.
On export process, choose a executable file (Windows, Linux or PocketPC) for your main .ged
The others leves can be exported as "Game data only" (.dat files)
To load a .ged file, just use the LoadGame function:
LoadGame("Level1.ged");
After export, the LoadGame("Level1.ged") will load the Leve1.dat file
2. How do I build a intro screen? Like the one for the shark hunting game, which I find to be a lot of fun.
Put your intro screen in any place into Game Editor.
After intro (by time, by user clicking...) you have two choices:
a) Move your view actor to other location (where your game begin)
b) Use a LoadGame function to load other .ged file
3. Does anyone know of a great installer program for games made for the pocket pc?
You can try CuteInstall or EZSetup