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...velocity -=1;
...velocity -=1;
directional_velocity-=1;
Hblade wrote:I want to say if I collide into something with a 34 degree angle, that it would act as a physical response but I dont want to use physical response, because when it comes to particles or many actors you know that physical response lags xD
angle+=180;
directional_velocity-=directional_velocity;
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