I have an actor that will display the number of lives- x1, x3, x12 etc
The "x" part will be static, it will always be x, but the 1, 2, 3, ... will change depending on your lives
textNumber = livesvar; etc
In the same actor, is there a way to have both a static text and a dynamic part of the text (like the textNumber) that could change based on a variable?
I tried some of the functions in the script reference, (sprintf looked promising) but couldn't get this to work? Is it even possible?