YES! ^ That is actually kind of the style we were going for, so it feels good to know that someone else made that connection!
Thank you koala and Jagmaster for the support, soon we will have a blog to document the development progress of our project in addition to the True Story dev blog. I will be sure to post a link to it when it is up here on the forums.
As for bat78...
It looks to me like you are convincing gE users to use your Unity, because you found it for easier in some aspects.
What are we supposed to do with that information otherwise?
That was not my intention and if it appeared that way, I apologize to the GE community. Really all I wanted was to update the current status of the project for those who care to know. Though, again GE will never, or not anytime soon, port to PS4 / Xbox One/ WiiU/ 3DS/ so, you can badmouth me or my project all you want if it makes you feel better, but I as I have said, this is what I felt was right for me. I agree that switching to a new game engine is generally not the solution when it comes to making games, but to be brutally honest it has worked out in my favor if you must know. I love GE, I really do. This was really a hard choice and not one I made lightly. I'm not trying to "convert" anyone. The good part about being human is that we all have our own ideas, opinions and ways of doing things, you have the right to yours and I have the right to mine. In the end I will create an awesome game regardless, and that's all I'm worried about.
I don't consider myself as a good game developer..
...
Well, I'd have to agree with you there. In fact, you always seem to have something (usually negative) to say about everything, and you sure talk a big game, but yet I don't think I have ever seen anything you've ever actually produced in the forums? And in a sense, you're right, I'm not a programmer. I don't see myself as an expert programmer, I'm a game developer first and foremost, and if I see something that will help me accomplish my goals faster without compromising or affecting the vision of the project, then I will most likely at least examine it to determine whether it could be useful for me. Would it be better if I spent the first four years studying advanced fundamental principles of computer science before I even started working on my game? No, I don' think so... Not for me anyway, but if that is the way you approach game design, more power to you.
I have only been learning about computer science/ programming for a couple of years, while you on the other hand have probably been at it much longer than that.
...I am a multi-coder, with years of experience.
We all had to start from somewhere and when I first started, I didn't even know what a programming language was.
...Can you program something without using language?
Do I know machine language or assembly code? No, not yet, but I think I could (and probably will at some point) learn it if I wanted to and while I do agree it is important, again my first and foremost priority is to make a game that is fun to play (I thought that was kind of why we were all here?), but that is something (despite your apparent intellectual superiority) you obviously don't understand. What I make my games with, or how I do it, is of less importance to me than the end result which is always, the game because I am at heart a game developer, and that is what I love to do, not write assembly or machine code. If I wanted to develop hardware, or write binary (which I actually DO know a bit btw), perhaps I would have taken another route than the one I have. And while I do intend to learn about these kind of things along the way, it is not something I am necessarily concerned with for the time being.
Do I have more to learn? Of course, I feel I have made a lot of progress in the time I have been learning and you are free to disagree if you wish, but again, you talk a lot about this and that, but never share much of anything (besides insults and abusive remarks that is). Maybe you should work on creating something of actual worth for the community so we can all see what a brilliant programmer you are and bask in the awe of your obvious genius.