by Fuzzy » Sun Dec 24, 2006 5:28 pm
No, as Makslane said, it acts as a filter. It multiplies the value of the R G and B by the color of each pixel.
So if you have a blue pixel rgb 0, 0, 255 and set the actors red r value...
actor.r = 255
You get rgb 0*r, 0, 255, which is still blue. 0 multiplied by anything is zero.
Mortal Enemy of IF....THEN(and Inspector Gadget)
Still ThreeFingerPete to tekdino