Hello! This is a part of a batch release of source code which I have develloped overtime. None of these games are actually finished but they all show good functionality and can certainly be used as examples to look at the construct of a game made in GE.
Here are the links to the other games from this batch release:
Mazeman: http://game-editor.com/forum/viewtopic.php?f=6&t=6326
Nova: http://game-editor.com/forum/viewtopic.php?f=6&t=6327
Raster: http://game-editor.com/forum/viewtopic.php?f=6&t=6328
Retroman: http://game-editor.com/forum/viewtopic.php?f=6&t=6329
Here is the source code for one of my latest project called Game Over Land (Exploration/Puzzle Plateformer)! This is my most technically advanced piece since it loads areas from external files and uses a completely custom collision system. This game was meant to bring concepts I have played with in other projects under one roof... Therefore you will recognize a lot of things.
Features:
- Screen warping
- Invertible Gravity (Must switch the "inv" variable from 0 to 1)
- Custom collision and angle plateforms
- Map maker (Contact me if you use it, its VERY FUNKY to use)
- 8 direction shooting + crouching
- Fully implemented dialogue engine
- etc.