by pyrometal » Mon Sep 01, 2008 1:35 pm
Well... the thing is I'm using these codes for my next game, which happens to be an RPG... If I was to release these codes, then people would then be using my text style and window algorithm in their games, which would mean that their RPG's would look exactly like mine... And, of course, I don't really want that to happen...
Here's what I might do (if people really want me too):
Release a stripped down version of the code with my previous text font code (which has no black outlining, previously released in spyrographs 2.0) and replace my window code with a simple version of such code. I'll leave the engine as is though, so you can colorize and pause as much as wanted. At any rate, this should show everyone interested how to build such engines.
ttyl everyone!
--pyro
SPRITE WARRIOR:
Free, open-source & crossplatform pixel art editor (currently under construction).