okay, so im making an overview rpg, LOZ style now im working on doors, and i got them working fine but i wanna have like, the fade to black then teleport to next area, then fade back to normal. i have an actor named "transition" that goes over the "view". it is just solid black, and i want to use it by changing its transparency from 0.0 to 1.0 so it looks like the game fades out then back in. but im not sure what im doing wrong >.> it worked okay, but it was just a blip...you could barely tell it even happened! so i made a variable "fade" that would count to 10 before subtracting .01 from "transition"s transp.
now its not even doing anything anymore :/ i dunno, maybe someone else can point out what im doin wrong while i work on something else x3