If the game contains multiple levels (each levels are separate .ged's & .dat's), i have to reload the same music again to play that in the next level.
Problems are:
1. since each levels are either .exe or .dat files, the music file gets added to each file, thus increasing in size.
2. each time when music is played, it starts from beginning. Continuity is lost.
Is there any way to externally load music files or accessing common audio/sound files between various levels ?
[Hope i made myself clear]